The game is visually appealing, not as “pixel” as I expected from the title, but still in the area. At the time of writing this, I’m at level 134, patiently pushing for 135 to unlock the next feature. There’s a decent amount to do during a session of play. I wish there was a little more because many times I wanting to do some more things. In early game, you can feel overwhelmed because it seems like there is so much information flooding in, but you’ll get the hang of it and start focusing on the direction you want to go with what characters you want to build, gear, etc. it’s an overall fun game. There’s no need to spend money, it’s not a P2W game. It’s free and ad free. I’ve spent money for VIP benefits and to get some characters I wanted, but it’s not a necessity, I enjoy the game. I wish the devs would implement an Advent and Ascension type that’s good for early game, but perfect food for higher leveling, like how Pyro Knight is. Pyro Knight (and Aura Knight) is an easy leveling up main tank. Great for early team builds and great food for later character builds. Leveling up Advent/Ascension characters always become a long process due to their rarity. When leveling up characters, you feed them other characters. There is a base, as in if you’re leveling up Character-A, you have to have a certain amount of Character-A to advance tiers along with other expendable characters (aka: food). For Advent/Ascension, not only is Character-A and expendable food required, another Advent/Ascension food is required for higher tiers. I don’t think it would interrupt the challenge, but I do think it would make it more fun and provide motivation for current and future builds. It’s a fun game to get into and doesn’t demand much of your time to progress.