The great adventure to reclaim the royal palace begins in Guidus, a Pixel roguelike game.
The monsters of the abyss, sealed beneath the royal palace, have awakened.
Although the twin prince and princess fought bravely alongside the last warriors of the royal palace, they were ultimately defeated and exiled to the dungeon.
You are the last warrior to awaken in the depth of the dungeon.
Embark on an adventure with your companions to reclaim the royal palace and rescue the true heir to the realm.
◈ Various Heroes
Discover continuously added unique heroes, including a swordsman, archer, wizard, sylph, and monk, who were sealed within the bonfire. Collect heroes with various appearances and playing styles and embark on your adventure!
◈ Distinct Skills and Superpowers
Every hero has unique, powerful skills, including Shockwave, Thunder Hammer, Nova, and more. Use these skills to defeat enemies and escape the dungeon.
◈ Diverse Bosses and Monsters
Prepare for tough battles with various monsters and powerful bosses, each with unique patterns and abilities, who stand in your way.
◈ Traps and Treasures
Find hidden treasures, overcome dangerous traps, and break through the dungeon. Sometimes, traps can even help you.
◈ Mobile Action Roguelike RPG
Experience Roguelike gameplay and growth factors in role-playing. Keep growing and challenging yourself. Your skills and heroes will grow as you progress, making you stronger.
◈ Adorable and Sophisticated Pixel Graphics
Enjoy great pixel graphics created with dots. Various characters, monsters, regions, and bosses allow you to immerse yourself in the game entirely.
◈ Contact Us
Email: contact@izzle.net
Instagram: https://www.instagram.com/izzlegames
Website: https://www.izzle.net
Discord: https://discord.gg/etTdgHeu
This game is great and if your a fan of rougelikes than you need to play this. The whole game is very responsive and the pixel art is good. Each character feels unique and different and the grind to get each character to five stars doesn’t overstate its welcome. Each boss feels unique even if the early floor bosses are kinda bland. Each run is very short which is good in my books. Some recommendations for the Devs though: the grind for 10 stars is way, way to long it took me around 2-3 hours to get a character to 10 stars. That grind wouldn’t be that bad if you could play more than just that one character but it feels like you are locked into that character because the upgrades are so enticing. Also I feel like there should be some sort of secret levels, the abyss is nice but after a while it gets boring just like the regular dungeon. Some sort of secret level or boss or final boss would be great. Also I would love to see a buff to soul hunter, he is really fun but he kinda lacks in boss fights and his damage can fall of really fast. If the devs read this I hope they know the made a great game that genuinely slaps. Thank you!
Great game with a few gameplay issues.
SmasherGaming
Guidus is amazing for mobile game standards, it does not shove in app purchases in your face and the gameplay is simple to learn and get used to. It is more of a rougelite than a rougelike, with some upgrades and abilities being permanent. Every game comes with some problems though, and I need to state that leveling up in this game is a tedious process. The price of leveling up a character is absurd. It would be much nicer if you gained 1 XP per floor and the amount of xp required was slightly increased so you could save coins for higher tier characters. You can get XP for free by watching an add, but you can only claim that XP every 2 or so hours. Another problem I’ve had with the game is the dungeon design. Sometimes, the floors have impossibly hard areas to get through, practically requiring you to get hit in order to progress. Sometimes, they get so small that you have to pray that you don’t get cornered and get hit. I can understand each room getting harder each level, but don’t make the difficulty feel randomized, it doesn’t fit with the progression. I also don’t like how some abilities are hidden with question marks. Instead of strategizing if you should take this item or not, you just have to pray to the gods you get an item that can be of use for you. I know that there is a banning system to help alleviate this, but the price of bans are way too steep for it to be fair. TLDR; great rouge-lite game, just has very grindy XP system, and heavily RNG based mechanics.
Best Dungeon Crawler Roguelike on the App Store 10/10 Game
SkitherixMobile
I love this game. So much. I got into it last year, and since then, I am still playing it, which is a rare occurrence. From its charming pixel graphics, to its stellar gameplay, this game fills that hole of a dungeon crawler on my mobile device. I’ve played many other mobile Dungeon Crawlers or rogue-likes that have felt clunky, or hard to control, and this game felt instantly like a glove. On top of this there are so many wonderful characters and play-styles, as well as more than enough content to keep you busy for a while. The haptics, and music, are wonderful as well. And the skins are very cool. So are the many enemies and bosses. I even like the ads because they are an easy way to get an extra life! My only wish is that there were more characters, or secret characters like in Nuclear Throne, because I love collecting them(there are plenty characters though, this does not take away from the game at all). Anyways, this is a great game. 10/10. Give it a go! You won’t regret it.JUST FOUND OUT THEY MADE GUIDUS ZERO ON STEAM AND AM SO HYPE TO PLAY
Game deserves to be 5 star... EXCEPT
Apathy Incarnate
It literally ends up playing like an ad watching simulator later in the game due to the sheer amount of things that one shot you. You hit the boss several times, inevitably it does a room wide attack, you can't do anything, you hit watch ad to revive with 3 hp, luckily all the bosses' attacks do more than 3 hp of damage. Rinse and repeat. Massive grind to upgrade anything. The game has great potential but is heavily limited by this. Then you accidentally hit give up (because it is oh so close to the revive button) and all the time you spent is wasted. Then you decide to delete the game. If you want to pay up, the revives initially are cheap, costing 1 hourglass, and you can get 45 hourglasses for $7.99, reasonable right? Except it very rapidly ramps up to costing 20 per revive. I appreciate the game a lot, it's very cool, but the way revives are handled and how many things outright kill you (and you WILL die, somethings are entirely unavoidable), just make the game as I mentioned earlier, an ad watching simulator. Hit something n number of times, do as well as you can, get cheesed, hit watch ad to revive, switch to doing something else, come back, repeat. Riveting gameplay. Later it gets to a point where you probably get 5-10 seconds of survival time per ad you watch lol.
Bug fixes.
Version 1.2046
In-App Purchases
Basic Pass
All ads are removed.
$4.99
Advanced Pass
All ads are removed and get 10,000 gold.
$7.99
Premium Pass
Remove Ads and Unlock All Heroes, 10,000Gold
$39.99
The developer, izzle Inc., indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
Data Used to Track You
The following data may be used to track you across apps and websites owned by other companies:
Usage Data
Data Not Linked to You
The following data may be collected but it is not linked to your identity:
Identifiers
Usage Data
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Accessibility
The developer has not yet indicated which accessibility features this app supports. Learn More
Information
Seller
izzle Inc.
Size
392.9 MB
Category
Roleplaying
Compatibility
Requires iOS 15.0 or later.
iPhone Requires iOS 15.0 or later.
iPad Requires iPadOS 15.0 or later.
iPod touch Requires iOS 15.0 or later.
Mac Requires macOS 12.0 or later and a Mac with Apple M1 chip or later.