Little Alchemist: Remastered
Strategy
Free · In-App Purchases · Designed for iPad. Not verified for macOS.
"Little Alchemist: Remastered" is an addictive combination of spell crafting and strategic combat. Save Little Town by collecting spells and discovering hundreds of cute and clever combos to overpower your enemies!
• FREE-to-PLAY RPG
• Explore Little Town and become a Master Alchemist
• Use clever spell combinations to defeat evil villains
• Over 1300 spells to collect
• Over 6000 powerful combinations
• Battle your friends and rivals in the Arena
• Unlock the event portal and earn new spells
• Customize your spell book and your avatar
• Hundreds of spell types: Superheroes, Wizards, Vampires, Zombies, Pirates, Monsters, Rainbows, Unicorns, Knights, Dragons, and MANY MORE!
Little Alchemist Remastered is optimized for Phones and Tablets.
PLEASE NOTE: "Little Alchemist: Remastered" is free to play, but some extra game items can be purchased for real money. You can disable in-app purchases in your device's settings.
more Developer Response 🌟 Your 5-star rating is a shining beacon of excellence! 🌟 We're grateful for your positive feedback!
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🌟 Your 5-star rating is a shining beacon of excellence! 🌟 We're grateful for your positive feedback!
This game is ok but it could really get some things improved, such as the arena rewards. Why do you have 30 rune charges if you can only get between 5 and 20 gold per battle? It’s not even worth spending time in the arena at this point. Please don’t take it as a hate comment, this is purely for improvement purposes. You could as well reconsider the practicality of some cards, such as F cards. If we’re not speaking about diamond F cards they’re completely garbage in level later on. Why would I spent a turn just to use this card instead of making a combo? Last but not least, please make something with the adventure map. It’s ok early on but the fact that bosses with diamond cards give the same rewrds as bosses with silver ones is insane. You should definitely reward more progressing in adventure map bosses. If you’re letting thing as they are the game will forever be boring. Hope you could take into consideration my opinion and please don’t feel pressured. This game can really be cool in many ways but right know it doesn’t suffice.
This game is ok but it could really get some things improved, such as the arena rewards. Why do you have 30 rune charges if you can only get between 5 and 20 gold per battle? It’s not even worth spending time in the arena at this point. Please don’t take it as a hate comment, this is purely for improvement purposes. You could as well reconsider the practicality of some cards, such as F cards. If we’re not speaking about diamond F cards they’re completely garbage in level later on. Why would I spent a turn just to use this card instead of making a combo? Last but not least, please make something with the adventure map. It’s ok early on but the fact that bosses with diamond cards give the same rewrds as bosses with silver ones is insane. You should definitely reward more progressing in adventure map bosses. If you’re letting thing as they are the game will forever be boring. Hope you could take into consideration my opinion and please don’t feel pressured. This game can really be cool in many ways but right know it doesn’t suffice.
Resolves an issue signing in with Apple accounts
2.22.6 21/07/2025
Includes a fix for users reporting issues with the offerwall
2.22.4 11/07/2025
Maintenance updates
2.22.3 10/06/2025
Arena
Resolved an issue where arena opponents were not being saved correctly.
2.22.2 10/12/2024
We resolved an issue that was preventing some players from logging into the game.
2.22.1 22/10/2024
Reduced Player Freezes on initialization
2.22.0 01/10/2024
We're introducing extra logging to help us more effectively monitor any issues with players' data during game loading.
2.21.2 23/09/2024
Resolved an issue causing some players to become stuck on the initialization screen.
2.21.1 12/09/2024
**Heroics**
We're excited to announce some updates that will enhance your experience! As part of our latest changes, we're increasing the number of skulls you receive and adjusting the prices for various vault items. To start things off, the number of Heroic skulls you currently own will be doubled. These updates will take effect when you update to version 2.21.0. Get ready for an improved and more rewarding gameplay experience!
**Progress Rewards**
- In addition to the usual Heroic rewards you earn at the end of a Season, you'll now also receive additional rewards when you first defeat a boss during that Season. These rewards are granted at the end of the battle in which you defeat the boss.
- The rewards for each Tier have been updated.
- Each tier now accommodates a different number of players, as adjustments have been made.
- With these changes, you should feel better rewarded for making further progress in the Heroics, especially if you fall just short of a Heroics Tier. In many cases, the overall number of skulls you’ll receive for the season will be nearly doubled.**Vault Changes**
- The options and prices for the Vault have been revised.
- The Onyx Combo Card, previously costing 1,000 Skulls, is now priced at 2,000 Skulls.
- Additionally, the Onyx Combo Card pool now includes all available Onyx Combo Cards.
- The Rare Combo Cards, which was previously priced at 500 Skulls, is now 750 Skulls.
- Additionally, the Rare Combo Card pool now includes all available Rare Combo Cards.
- The Diamond Final Form (DFF) pools have been streamlined to include only the portal bosses, and the price has been increased from 250 to 750 Skulls.
- There is now a single Diamond Upgrade Boost option: 150 Skulls for 1 Diamond Boost.
**UX**
There have been updates to the UX that will provide more details on these changes.
- Specifically, when launching Heroics, you'll now see a display of your current progress and the rewards you can earn for the boss.
- The progress tab will show the rewards you can earn for upcoming bosses.
**General**
- We've fixed an issue where some players were being logged out of their accounts and had to start over. If you encountered this problem, please contact support with your Player ID and Player Name.
- We've resolved an issue where the audio continued to play after a battle.
2.21.0 03/09/2024
Exciting news - there is a new way to earn free dust in LA:R! On the home screen, click on the “Free Dust” icon, which will open the AdGem offer wall. Simply complete the AdGem offer, and you’ll earn dust!
Note: it may take up to 48 hours after completing the offer to be granted the reward.
**General**
- Fixed a soft lock due to internet connectivity that some users were experiencing.
2.20.1 12/08/2024
This release contains back end improvements and bug fixes
2.20.0 31/07/2024
Heroics
Resolved an issue where clicking "Continue" in Heroics did not select your Active Heroic deck.
General
Significantly improved the reliability of our asset loading system
2.19.0 23/07/2024
We're releasing a hotfix to implement some background updates and enhance stability.
2.18.1 16/07/2024
We've improved two underlying systems: authentication and purchasing! While most changes are behind the scenes, they should help ensure the security and reliability of your account and purchases. Feel free to reach out to support if you notice any issues!
2.18.0 10/07/2024
Fixed an issue where heroic battles would sometimes freeze at startup
2.17.1 02/07/2024
We're updating the battle system! Get ready for an adventure because we've fine-tuned some aspects of combat. While most changes are behind the scenes, here are a few updates you might notice, and more to come in the upcoming weeks.:
- Crushing Blow / Pierce animations always trigger second instead of the Opponent always triggering second. This is only an animation change and has no effect on card stat modifications
- The Plunder / Pillage Animation is modified slightly. There is no change to the power functionality.
Additionally, these bugs have been fixed:
- Fused cards losing fused background during card play animations:
- Incorrect letter (C vs F) shown during card play
General
- Addressed an issue that occasionally occurs when attempting to fuse two cards.
2.17.0 25/06/2024
Fixed an issue that was causing some players to have a black screen on initial loading
2.16.1 11/06/2024
UX Updates
- Players can now rename their decks! Just tap on the deck name in Edit Deck. Deck names can be up to 10 characters long. Note: You can only rename your decks after unlocking multiple decks by defeating the Church location in Adventure Mode.
- The Post Battle Screen has been updated to no longer show an empty loot box after defeating some Gold, Diamond, and Onyx Goblins.
- We've fixed an issue with the aspect ratio for Alchemist Icons in Deck Selection.
2.16.0 28/05/2024
General
- Enhanced the deck autofill feature to prioritize selecting stronger cards!
- The autofill feature won't completely optimize results for our advanced players; it's primarily designed as a helpful tool for our newer players!
Combo Indicators
- When you choose a combo card, it displays the various stat outcomes for other combos possible with that card! Also, If you tap and hold onto the card, it reveals the stat results for that combo! You have the option to disable this feature in the battle menu.
Post Battle
- Following a battle, all rewards are conveniently shown on the same screen after a battle. Health bars are now visible on both the player and opponent during the post-battle animation. Additionally, card rewards displayed on the post-battle screen can now be tapped to zoom in on the card. Moreover, you can skip both the opening battle animation and the post-battle animations by tapping the screen! This now makes it more efficient and streamlines the post-battle experience for players!
General
- We resolved a problem with the redraw system where alchemist powers were activating before the redraw mechanic. (Lobotomizer issue)
- The latest sale packs (Monday, Wednesday, and Friday release) in the Shoppe are now arranged with the newest ones appearing first!
2.15.0 14/05/2024
Deck Selector
- The Deck Selection UI is now integrated across all game modes, allowing each mode to choose and retain a specific deck for that gameplay, persisting between sessions.
- You can now choose the Alchemist power directly within the Deck selector, as it's no longer available for selection on the profile page.
Multi-Level Up Cards
- Players can now level up a card directly from level one to five or any level in between with a single upgrade, eliminating the need for multiple upgrade steps to fully level the card.
Redraw Flow
- The redraw popup has been replaced by a redraw button, and a new tutorial for using the redraw button has been added for new players. Now, you can either play with your initial hand or click the redraw button to make a new selection.
General
- The interaction between Crushing Blow and Enchant now remains consistent regardless of which player activates Crushing Blow.
2.14.0 30/04/2024
Resolves a connectivity issue that prevented retries for Internet connection during startup.
2.13.1 16/04/2024
We've got some upcoming changes in this release that won't take effect immediately. Keep reading to find out what's in store for you!
Bug Fixes:
Heroics
- Players should now find that their first match after the tutorial completes correctly.
Feature Updates:
Note - The following feature updates will be rolled out after the new version is released to all players. Keep an eye out for these updates!
Arena Defensive Deck Scoring
In this Release, we've updated the new Arena Defensive Deck to include scoring for Defensive wins. This feature will go live after the next Arena season starts. Keep in mind that there's a daily cap on how many Stars each player can earn in this way.
The stars accumulated from your Defensive Deck will contribute to both your leaderboard standing and overall star count.
Please Note: The initial values for this feature are intentionally set low. We’ll keep a close eye on this and make any necessary adjustments along the way as needed.
The intent for this change is that players will receive extra points for participating in the Arena, particularly rewarding players who actively engage with their Defensive Deck. Winning matches in the Arena will always be the largest source of Arena Stars
Dust Costs
We've lowered the Dust costs to Upgrade Bronze Final Form and Combo Cards, Silver Final Form and Combo Cards, and Gold Final Form cards to make Fusion more accessible for new players. Earned Dust for recycling upgraded versions of these cards has also been adjusted.
2.13.0 10/04/2024
We've pinpointed and resolved several crashes in this update. If you encounter any further difficulties after installing the hotfix, please feel free to reach out to the support team
2.12.2 03/04/2024
In this quick update, we have a potential fix for the slowdown that a few users encountered. This update should improve the app's framerate, smoothness, and animation responsiveness.
2.12.1 01/04/2024
General Updates
Arena Enhancements
- Wins on the Leaderboard should now be displayed properly
- Improved the accuracy of the Rank displayed on the Client after playing an Arena Match
We've fine-tuned the Rank accuracy displayed on the Client after every Arena Match, ensuring a more precise reflection of your standing in the game!
Previously, completing an Arena match would give you Stars and a Rank based on the closest player with more Stars. However, this method often led to misleading Final Ranks due to overlooking ties and compounding inaccuracies until a rank refresh (periodically or at the end of a week/season).
With this latest update, your Rank post-match is now determined by counting players ranked higher than you and adjusting your rank accordingly, accounting for ties and providing a more accurate representation.
Just a heads up: This enhanced calculation takes effect after each match played and after periodic rank refreshes.If you haven't been active for 30 minutes or longer, your displayed Rank might benefit from a refresh to ensure accuracy.
Keep dominating the Arena with confidence!
2.12.0 27/03/2024
Resolves an issue signing in with Apple accounts
more Version 2.22.6 21/07/2025
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