Idle Game The Silent Archivist
Idle×Grow×Manage×Explore×Build
Free · In-App Purchases
A voice lost, a life saved—
in a quiet village, they built a hub for adventurers.
The Silent Archivist is an idle fantasy simulation game
where you hire adventurers, fulfill quests, gather funds, and expand your base.
Set in the remote frontier village of Windarion,
you won’t fight—your role is to watch over, guide, and nurture your adventurers.
• Hire adventurers and send them on quests
• Use your earnings to upgrade facilities and open new exploration zones
• Outfit your base with shops and storage to welcome stronger heroes
Victory and failure alike are etched into the records.
Your leadership becomes the beginning of their story.
From a quiet village to your own legacy—
start building your realm in The Silent Archivist now.
more -The surprise correction of the last update has been reverted.
4.6.1 3 hr ago
-Surprise attacks are now less likely to occur for both enemies and allies.
-Reset jobs above level 5 using [Experimental] Prayer.
-Accessibility support (storage of belongings, buttons for displaying acquired equipment after adventures).
4.6 2 days ago
-Add a button to sell all the rewards from the adventures at once.
-Icons of enhanced equipment are displayed in the list.
-Added quests to map 4.
-Increased the maximum amount of money you can have by 2000.
-Slightly increased the speed of the adventure.
-Fixed a bug that the changed hair is not reflected.
4.5 30 Mar
-Display the equipment obtained in the adventure on the end of the adventure screen.
-Added a button to change hair color.
-Fixed a bug where monsters with no mental attacks could be cast by magic spells such as sleep. (Slightly nerfed)
-Fixed a bug that some resistance values for screams, charms, etc. were "strength". Fixed a bug that caused some screams, charms, etc. to have a "stamina" value. (Slightly nerfed)
4.4 22 Mar
-Added quests to map 4.
-Improved accessibility (read the time of occurrence during the adventure).
4.3.1 17 Mar
Added a post-clearance quest on map 4.
-Critical protection added to armor (shields lowered a bit).
4.3 10 Mar
-Allow to change the equipment for each type.
-The possibility of crafting evasion on clothing has been increased. (The chance of magic equipment getting evasion has been lowered.)
-Some English display names have been changed.
4.2 3 Mar
-The probability that armor enhancements will enhance evasion has been significantly reduced. (Nerf)
-Added a post-clearance quest to map 4.
-Added guild icons.
-Changed the notation of time.
-Fixed the effect of effect magic.
4.1 23 Feb
-I made it so that some quests on map 4 will no longer be displayed when the conditions are met.
*If you give a quest that cannot be backtracked in the future, a warning will be displayed. Sorry about that.
-Changed some Korean translations.
4.0.1 18 Feb
-Add new maps.
-Fixed Vietnamese language.
-> Thank you for your cooperation.
-Accessibility (maximum number of warehouses).
*The next map will be available in mid-May. We hope you enjoy this map slowly.
4.0 17 Feb
-Correspondence when the adventurer does not return and does not finish the adventure.
3.7.1 12 Feb
-Confirmation message is displayed when getting a reward for a quest is about to exceed the amount limit.
-The chat for each town is not badged until you tap it after activation.
-Matched the maximum level of the intellectuals, thieves, and rangers to the maximum level of other buildings.
-Accelerated the time when returning in the middle of a quest.
-Corrected an attribute error in the Thunder Branch staff and the Obsidian Dagger.
-Fixed an error in the number of participants in some quests.
-Accessibility support (building list)
3.7 11 Feb
-Made it so that you can change the city at the base from map 2.
-Animation during the adventure was made so that you are advancing when you are facing right.
-Levels are now displayed in the dungeons on the map.
-Compass icon displayed in the upper right corner of the map.
-> No functionality. This image is for people playing in the southern hemisphere.
-Reduced experience requirements for each job slightly.
-Improved data saving process.
-Accessibility support (guild search, extended area for adventure records).
3.6 2 Feb
-Correspondence so that when you level up, you can go up all at once.
-Adventurer's details can be seen while adventuring.
-Fixed a bug that the color doesn't change in chat.
-Fixed a bug that push notifications are not sent.
3.5 29 Jan
-Changed what spear knights can equip.
-[Trial function] Added the ability to mark quests.
-Added a lock for adventurers.
-Extended the zoom of the map.
-> Do not extend zoom if your terminal is heavy.
-Added animation of failed missions.
-Added retired adventurer bonus to level 0 adventurers.
3.4 25 Jan
-Fixed a missing indication of the job's increased ability.
-Newly acquired equipment is now marked "New" and a badge has been added.
-Revised the scrolling process of the adventurer dialog.
-Accessibility (removed animation when searching)
3.3 20 Jan
-If you have done something wrong, you can now see it in the list of reports.
-Fixed a bug that the adventuring party doesn't come back.
3.2.1 15 Jan
-Magical equipment was too expensive, so we adjusted the price overall. (Nerf)
-Added animations during adventures. (This one is for waiting when the saving process is being done...)
-Displayed the name of the contracted city in the adventure history list.
-Fixed an error in the description of crushers.
-Accessibility support (experience bonus)
3.2 14 Jan
-Small changes to the layout when hiring.
-Corresponded to a bug that +1% is displayed on experience.
-Allowed to refer to jobs of retired adventurers.
3.1.1 9 Jan
-The experience of other adventurers is now compensated according to the number of retired adventurers. (Sages and adventurers are not eligible.)
-The disease level of the deep curse was incorrect and has been raised.
-Fixed a bug that caused incorrect times when recovering.
-Fixed a bug where one unidentified enemy would use Holy Blast.
-Added a link to the Wiki page.
-Added a button to hide the design button on the map.
-Added flags.
3.1 8 Jan
-Changed the lock icon display in the equipment list.
-Changed the translation of some languages.
-Arabic display support.
(This is the minimum required. We will expand to more detailed parts if there seems to be no problem)
3.0.4 6 Jan
-Returned the notation of the defensibility of shields. (Slightly nerfed)
It has now been discovered that both "defensive power" and "shield evasion rate" are effective on shields at the same time.
Modifying the defensive power at this time would have a significant impact on the game balance,
We have left the defensive ability as it is and adjusted only the shield evasion rate downward.
-Dwarves are now allowed to work as bandits.
-Fixed a bug where the remaining time was only displayed in 1D.
-Fixed a bug that prevented dismissal of restructured adventurers.
3.0.2 3 Jan
-Fixed a bug in map 3 that caused the user to advance through obstacles,
-changed the "Prayer" button used during the adventure
-Added scrollable release notes.
-Added guild flags.
(If you have any requests, please write them in the in-game request form.)
3.0.1 2 Jan
-Addition of map 3.
-Increased the maximum level of thieves, rangers, and pundits to 15.
-Made enemies take the initiative to use their weakest magic. (Experimental)
-Maximum level of unpaid and regular version of discard was increased by +1.
-Raised the required reputation of Blanchard's money-making quests a little. (The content has not been changed. Physical strength is now reflected in the ability value of defense).
-MP recovery weapons now heal when dealing damage to non-undead enemies.
-Modified the monster's surprise judgment, although it is slight.
-Increased the value of physical strength that affects damage reduction. (Adventurers are now slightly harder.)
-Fixed a bug where the undead attribute of the Lesser Vampire was off.
-Made it so that the matchmaking is almost eliminated when getting login bonuses.
-Colored the mation (@) in chat.
-Fixed a bug that caused monsters to appear in some quests that did not match the wording.
Map 4 will be available in mid to late February, so please take your time.
3.0 1 Jan
-Smoothed screen animations. (Compatible with the latest devices)
-Added quests.
-Adjustment of some quests.
-Bug fixes (accessibility).
-Fixed a bug that prevented necessary quests from being displayed due to data inconsistencies.
2.7.2 28/12/2025
-The surprise correction of the last update has been reverted.
more Version 4.6.1 3 hr ago
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