Battledom
For the King!
Free · In-App Purchases · Designed for iPad. Not verified for macOS.
** Welcome to Battledom – The Ultimate RTS Experience! **
Step into Battledom, a one-of-a-kind real-time strategy game that blends resource management, epic battles, and deep customization!
** Command Massive Armies **
Lead hundreds of soldiers in large-scale battles across expansive maps. Fight off the Undead and defend your territory with skill and strategy.
** Real-Time Combat Meets Tactical Depth **
Deploy and control siege weapons, defend key structures, and launch devastating attacks. Every decision counts in the heat of battle!
** Customize Your Army **
Design your own soldiers with 1,000+ unique items—from weapons and armor to shields and shoes.
Your choices shape their stats and performance on the battlefield.
** Gather, Trade & Build **
Harvest resources from farms, forests, and mines.
Trade for rare materials or coins to upgrade your blacksmith, siege workshop, university, and more.
** Game Features **
- 20+ handcrafted levels
- 150+ unique units and enemies
- Deep character customization with 1,000+ items
- Explore a rich world full of secrets
- 45+ types of crops, trees, and animals
- 25+ delicious dishes to cook
- Endless Mode for infinite battle fun
- Immersive story told through dynamic in-game visuals
more Hi Commander!
Another brand new update is here! This update brings a lot of balance and bug fixes.
There is a lot more planned for the coming release. The resource gathering of Battledom is being overhauled at the moment. So stay tuned!
For the King!
4.2 13 Feb
Hi Commander!
Another brand new update is here!
- Reworked stage 3 and 4
- Redesigned the character creation tool
There is a lot more planned for the coming release. I will revisit the other remaining stages as well and add additional level objectives. Moreover, the resource gathering of Battledom is being overhauled at the moment as well. So stay tuned!
For the King!
4.1 31 Jan
Hi Commander!
Another brand new update for you.. The first for 2026!
A large update, I hope you like it!
- Added mission structure to all stages
- Added new defense structures
- Redesign of the initial 5 stages
- Revamped the tutorial
- Added quick actions to the village
There is a lot more planned for the coming release. I will revisit the other remaining stages as well and add additional level objectives. Moreover, the resource gathering of Battledom is being overhauled at the moment as well. So stay tuned!
For the King!
4.0 24 Jan
Hi Commander!
Another brand new update for you.. The final one for 2025!
Hope you will have a great end of the year and wish you all the best for 2026!
For the King!
3.2 27/12/2025
Hi Commander!
Another brand new update for you.. A Christmas one!
- Added a new stage just for Christmas
- Beat the stage, and you are in for some special Santa items!
Plus we made lots of additional bug fixes and balancing.
Hope you will have a great end of the year and wish you all the best for 2026!
For the King!
3.1 17/12/2025
Hi Commander!
Another brand new update for you.. A big one!
- Added a new game mode that allows you to earn rubies!
- Rubies? What? Yes, rubies! Use them to buy new items including a Cannon and a new weapon.
- Adjusted the UI on the overworld, You can now open any village menu from there as well!
- Fixed a bug where sometimes you couldn't command a large group of units, as they would get stuck marching on spot.
- Major refactoring in the graphics and caching engine, greatly improving the performance.
- Fixed a memory leak that caused inevitable crashes after a certain period of playing.
- Redid the sound engine, making it much more performant compared to before.
Plus we made lots of additional bug fixes and balancing.
For the King!
3.0 12/12/2025
Hi Commander!
Another brand new update for you.. Hope you enjoy it!
- Sometimes enemies would target non-existent allies. That is fixed now!
- Added Russian language support
- Fixed existing localisation bugs
Plus we made lots of additional bug fixes and balancing.
For the King!
2.6 06/11/2025
Hi Commander!
Another brand new update for you.. Hope you enjoy it!
- Balanced defense mode by downgrading enemy siege weapons
- Added a new type of boots for your lovely characters, the folded boots
- When completing the first stages, a small amount of the new items will automatically be added to your inventory
- When completing the first stages, a character will be automatically created that uses the items
Plus we made lots of additional bug fixes and balancing.
For the King!
2.5 28/10/2025
Hi Commander!
Another brand new update for you.. Hope you enjoy it!
- Blast damage should be extra efficient against buildings. It now is with a factor 4.
- Some emitters could not be interacted with. Now they are!
- Arrows power was a bit boring, so we added some extra arrows and adjusted the sound effects to beef it up!
- Siege workshop should had a smaller touchable area during restoration, which is now fixed.
- Some citizens could be clicked while the roof covered them. That was through the roof!
- Defense mode now also includes siege weapons as enemies. So watch out!
Plus we made lots of additional bug fixes and balancing.
For the King!
2.4 18/10/2025
Hi Commander!
Another brand new update for you.. Hope you enjoy it!
- Finalized the final stage, now it became a stage instead of an epilogue.
- New special power added: Arrow rain. This power is available from the start!
- Fire arrows were not working properly for your own soldiers. This is fixed now.
- Balanced defense mode by adding more shields at start and rewarding more between waves.
- You can now interact with most emitters. Just some fun added :)
- When the shield special power is active and hit, a new animation is played.
- Higher level siege weapon projectiles now have there own distinct animations.
- Fix beetle death animation.
- When a new dish is unlocked you will also get one entry in your inventory for it.
- Fix the labels in the university menu.
- Some units would keep walking around like headless chickens when they were idle. This is fixed now.
Plus we made lots of additional bug fixes and balancing.
For the King!
2.3 13/10/2025
Hi Commander!
Another brand new update for you.. Hope you enjoy it!
- Added Italian language support
- Added Portuguese language support
- Added the possibility to swap units in the creation menu
- As a start for adding a new game mode and rewards, added a new building to the village
- Fixed sounds playing while they should have been muted
- Fix missing textures for the final stage troops
- Disable unit selection mode when a siege weapon is already selected to fire
- Nerf special power of shield
- Nerf special power of healing
Plus we made lots of additional bug fixes and balancing.
For the King!
2.2 06/10/2025
Hi Commander!
This is a large update again.. Hope you enjoy it!
A couple of highlights:
- Both the animals and siege menu did now show stats of the units, they do now!
- These stats are also more balanced now
- It was hard to command units out of a battle, as they auto targeted the enemy when they were hit. Now, when you give a move command to move your units away, they will respect this in favor of auto targeting for a limited amount of time.
- In defense mode, the scroll buttons disappeared after starting a battle. This is fixed now
- Ballista's could destroy tower with one shot. This is fixed now
- Improved visualization of loading state for special weapons button
- Improved visualization of loading state for siege weapons
- Enemies will not immediately move away when siege weapons fire, but only when they are about to get hit
- Tower top sprite losed visibility when under fog of war, making you see only half a tower. This is fixed now
- University update for ballistics was not properly propogated. This is fixed now
- University update icons were not correct for the armoured catapult. That is fixed now.
- Recurved bow was very overpowered. It's nerved now
- The kite shield was underpowered. It's buffed now
- In surival mode, you could not undo spawing of units in the inital phase. This is allowed now
- Balanced the shield power
- On select of a different save slot, part of the save data was not refreshed. This is fixed now
- On select of a different save slot, part of the texture cache was not refreshed. This is fixed now
Plus we made lots of additional bug fixes and balancing.
For the King!
2.1 29/09/2025
Hi Commander!
This is a large update. You might want to start a new save to enjoy it even more!
A couple of highlights:
- Redid the intro and tutorial stages
- Graphical overhaul of all the levels
- Add new hurt animations
- Auto select units on start of a battle
We added support for the Dutch language as well!
Plus we made some additional bug fixes and balancing.
I hope you enjoy this update.
For the King!
2.0 20/09/2025
Hi Commander!
We added support for the French language as well!
Plus we made some additional bug fixes and balancing
I hope you enjoy this update. For the King!
1.7 28/07/2025
Hi Commander!
We fixed a couple of issues. For example, during unit placement you couldn't move the camera. That is fixed now!
There is more:
- When you loose units in battle, you will not longer loose their equipment after a won game
- Adjusted unit placement mechanism
- Adjusted unit creation mechanism
- Added secrets to the village
- Fixed credits section
Additional bug fixes and balancing
I hope you enjoy this update. For the King!
1.6 23/07/2025
Hi Commander!
We fixed a couple of issues. For example, sounds effects were not always handled properly. Now it is more sound than ever!
There is more:
- Adjusted unit selection mechanism
- Increased font sizes where possible
- Added German translations
- Minor bugfixes and improvements
I hope you enjoy this update. For the King!
1.5 11/07/2025
Hi Commander!
We fixed a couple of issues. For example, touches were not always handled properly when selecting a unit. This is fixed now!
There is more:
- Added combo kills leaderboard
- Added Spanish translations
- Fixed button graphics of formation buttons
I hope you enjoy this update. For the King!
1.4 07/07/2025
Hi Commander!
We fixed a couple of issues. For example, exploding barrels were counted as enemies. That made it very hard to beat all enemies in a stage!
There is more:
- improved unit placement, they now try to align to a more likely pattern
- university updates for special weapons didn't show. Now they do!
- you can now undo the placement of units
- improved healthbar contrast
- balanced costs for upgrades and resources
- modified the sound effect helper. It now plays more frequently
I hope you enjoy this update. For the King!
1.3 02/07/2025
Hi Commander!
Another brand new update is here! This update brings a lot of balance and bug fixes.
There is a lot more planned for the coming release. The resource gathering of Battledom is being overhauled at the moment. So stay tuned!
For the King!
more Version 4.2 13 Feb
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