Swordy Quest: An RPG Adventure
VoiceOver TBS Survival Game
Free · In-App Purchases · Designed for iPad. Not verified for macOS.
Exclusive to iOS, comes the Multi-Award winning Swordy Quest game. Fully VoiceOver compatible, featured as Apple's "Game of the Day" and Winner of the Highly Acclaimed Golden Apple Accessibility Award (AppleVis).
Imagine waking up with no name, food or supplies. Where are you? Lake to the East, Mountains to the South. It doesn't matter now. YOU NEED TO SURVIVE. Set in a Fantasy and Living World, your goal is clear: Save humanity. Find water and food while fending off the habitants of the world. Gather, craft, hunt & cast magic for rewards and progression. Can you unlock the secrets of the Multi-Award Winning Swordy Quest?
REVIEWS
"Simply the best game I have ever played. Utterly absorbing, challenging and rewarding on every level. A very talented game developer. Worth every star."
5/5
"This game is fantastic, I especially love the attention paid to accessibility. I also love the attention to detail. And I love the gameplay overall."
5/5
"This is by far the best rpg in the App Store. The developer is wonderful to work with. Extremely active in the Swordy community. There hasn’t been 1 problem that he hasn’t been able to fix. Mad props to you good sir"
5/5
"Guys, you're doing an amazing job with accessibility. I'm totally blind an you giving me the joy to play. Your game is quite complex but you've managed to take it perfectly accessible! All devs should learn from you. Youre simply great!..."
5/5
"Freaking. Addicting. That is all. Been up half the night on this. Gotta go to bed! Awesome, simple, wish so many more games were like this!!!"
5/5
"I love this game super simple and fun. Totally accessible."
5/5
FEATURES
● Open World Environment - allowing you to explore grasslands, lakes, mountains & more
● Enemies around every corner!
● Weapon crafting - where finding the right materials is key to fending off enemies
● Survival aspects - requiring careful resource management
● Hidden items - finding them can mean the difference between life & death
● Eye-catching graphics - transport you to another world
● Intuitive navigation system
● Advanced Player customization
● Become a Wizard by unlocking
● & much, much more...
HINTS N TIPS
● Hints can be found at Shrines within the game
TERMS OF USE (EULA)
www.apple.com/legal/internet-services/itunes/dev/stdeula/
IMPORTANT
WARNING: This game may contain flashing images that could trigger seizures.
Do not play this game when it may be dangerous to do so (including, but not limited to while driving or using heavy machinery).
When using the shake device option on the Fighting Screen please shake your device lightly, so as not to drop it.
LIMITATION OF LIABILITY
By downloading this app you are agreeing to the following:
You acknowledge that Seligman Ventures Global Ltd cannot and does not assume any responsibility for, and shall not be liable for, any damages or expenses you may incur as a result of any inaccuracy, incompleteness or obsolescence of any information or functionality contained in this app. You agree that Seligman Ventures Global Ltd will not be liable to you or to any other party for any direct or indirect damages, or for any special, exemplary, punitive, incidental, consequential or other damages (including, but not limited to, lost profits or lost time), whether based on contract, tort, strict liability or otherwise, which arise out of or are in any way connected with any access to this app. Although relatively unlikely, because this game is still actively developed, there is a chance game saves can become corrupted.
more RELEASE GOAL: YouTube sensation: Vision Impaired Musician a.k.a Vision Impaired Gamer has kindly composed some new Tunes for Swordy Quest.
FEATURES:
- Added Soul Glass Harpoon completing the set for current weaponry.
SOUNDS:
- Added new Music from YouTuber: 'Vision Impaired Gamer' / 'Vision Impaired Musician' to both in-game activities and the Music Player.
- Added new ambient sounds for various locations including Farms.
- Added over 10 new nighttime ambient sounds.
- General sound updates.
BUG FIXES:
- Seeds now gain double or triple boost from Active Gathering events.
- Fixed bug where occasionally restores would register as purchasing zero items.
- Fixed reference to old Water, Fire, Wood mechanic in new PvP Wyvern system.
5.42 11 Mar
RELEASE GOAL: The aim of this release was to introduce Hatching Wyvern Eggs for PvP battles to replace the existing tames.
FEATURES:
- Replaced Tames used in PvP with Wyverns. Collect Wyvern Eggs around the Kingdom & Hatch them into Wyverns for PvP with new Max stats of 25.
- Converted PvP wood, fire, water bonus with Fire, Ice and Water to match weaponry & enemy values closer.
USER INTERFACE:
- Added new imagery for Wooden and Stone Pickaxes
BUG FIXES:
- Fixed bug where only 1 golden nugget was returned for double or triple gathering events.
5.41 25 Feb
RELEASE GOAL: This Christmas release includes various Sound updates along with Special Attacks now being Mount Attacks, allows your Mounts to help in battle.
FEATURES:
- Replaced Special Attacks with varying level Mount Attacks like Dragon Fireball, Donkey Kick and Boar Bite, depending on the best mount you own.
ACCESSIBILITY:
- Added white borders to Actions' Homepage action buttons to make them more obvious in Dark Mode.
GAME BALANCE:
- Crafting materials needed for Golden Items now require Gold Bars rather than Metal.
USER INTERFACE:
- Fixed bug where items on the gather screen were appearing slightly stretched.
- Fixed Dark mode on Active Quests so background for active quests now appears Dark also.
- Fixed incorrect coloring of text for event seconds left and travelling popup.
- Improved the look & feel of the God's Page, The Hunter's Guild and other leaderboard pages, improving the Dark Mode presentation.
- PvP Entry page no longer scrolls below the Tab Bar on iOS 26.
USABILITY:
- Empty quest slots now point players in the direction of The Infinite as another source of Quests.
- Reworked the portal page to make it easier and quicker to travel between Maps.
SOUNDS:
- Added distant werewolf roar when first entering any Neverdora biomes within The Infinite.
- Added new lapping sounds for lakes to distinguish from Oceans, with water lapping up against the boat & shoreline.
- Added new sound for when Gold Nuggets are found.
- Seeds now have their own sound when found gathering.
- Stopped random ambient fish sounds while fishing in progress, to stop confusion on when to drop fishing line.
GENERAL:
- Compressed image size for some historically large image files to help the app run more performantly.
BUG FIXES:
- Fixed bug where 'Whats Next' text on Actions page sometimes incorrectly referred to Adventurer.
- Fixed bug where players couldn't drink any more Berry Juice despite their water stat not being a 100%.
5.40 15/12/2025
RELEASE GOAL: This emergency fix removed the sound added when eating, since players holding down the Battle Snacks button couldn't hear other sounds.
FEATURES:
- Introduced the concept of Gold Nuggets from the bottom of lakes and Gold Bars.
- Added Obsidian Harpoon to the Game.
ACCESSIBILITY:
- Removed VoiceOver visibility for key map location popups since they are covered already when selecting location.
SOUNDS:
- Added alternative Ocean Song following Community feedback.
USER INTERFACE:
- Improved Dark Mode look & feel of main Actions Home page
USABILITY:
- Fix for sound that continuously plays if Battle Snacks button held down and health full.
- Story Scroll hints now more easily accessed via the Search Area pages.
- Added page specific hints for various sections.
- Added new Cooking achievement hint.
- Added new Furnace Hint for Gold Nuggets.
- Added new Plantation hint about finding seeds in the game.
BUGS:
- Fixed bug where Search completed text was appearing incorrectly in Dark Mode.
5.39.1 02/12/2025
RELEASE GOAL: The aim of this release was to introduce Dark Mode into the game to hopefully help out some partially sighted players.
FEATURES:
- Members can now travel back to the last map they visited within The Infinite. But you'll need to charge the portal before you can.
ACCESSIBILITY:
- Added the first version of Dark mode to hear feedback from our partially sighted players to see if it helps and how it can be improved.
- Updated the back button description on the Inventory page so its more obvious for new players that it returns you to any active Fight.
GAME BALANCE:
- Bosses now give anywhere between 1 and 3 boss item drops per kill. Increased the resources required to craft items to help off set some (but not all) of this increase.
- Increased max Boss Item drops to 5 at normal rates (and 15 at triple rates)
- Infinite enemies now return slightly more experience than normal enemies.
- Level Up resources increased for every multiple of 10 levels gained.
- Improved gathering to be more realistic so, for example, you don't get the exact same amount of Metal, Flint and Stone each time you gather.
USER INTERFACE:
- Fixed the borders of Crafting and Magic buttons not rendering correctly.
USABILITY:
- Special Attack charge now remembered if the App gets fully closed down.
SOUNDS:
- Added Neutral sound if using Battle Snacks but already at full health, following very useful community feedback.
BUG FIXES:
- Fixed bug where Stellar Nautiloid would face the wrong direction.
5.39 01/12/2025
RELEASE GOAL: The aim of this release was to bring more subscription options following Community Feedback.
FEATURES:
- Added Annual VIP Subscription option following Community feedback.
- The Camp tab now contains an Achievements section to show how you are progressing with Achievements in the game.
GAME BALANCE:
- Updated ranged attacked for iPad screens given the wider form factor.
USER INTERFACE:
- Updated Mounts Action image to be a donkey.
SOUNDS:
- Added new Fanfair Trumpet sounds for Achievement unlocks.
- Added new sounds for being knocked unconscious and waking up afterwards.
BUG FIXES:
- Fixed bug where items could sometimes disappear from Cooking, Smelting or Planting.
- Fixed bug where Gardening Achievement wouldn't register. Grow some more plants to unlock fully.
5.38 27/11/2025
EMERGENCY RELEASE: To fix the bug where players couldn't always flee
FEATURE
- Added Adventurers' Guild to the Game, providing help to players sometimes.
ACCESSIBILITY
- When crafting etc VoiceOver will tell you you need 'only' a certain amount if you already have enough to make this point clearer.
USABILITY
- Moved Search Area actions higher up on the Actions Homepage, so they are harder to miss.
USER INTERFACE
- Fixed image while travelling so it covers the entire page when using iPads, not just iPhones.
BUGS:
- Fixed bug where player couldn't flee from enemies after any initial failed attempt
- Fixed bug where Dragon alert popup would sometimes appear multiple times at once.
5.37.1 24/11/2025
RELEASE GOAL: The aim of this release was to add Gardening to the game.
FEATURES:
- Added Crops to Farms so you can now garden in Swordy Quest.
- Added Gardener achievement for growing Crops
- Added some new cooking recipes.
ACCESSIBILITY:
- Changed the pronunciation of certain enemies in The Infinite following Community Feedback.
GAME BALANCE:
- Imp's no longer flee when you fail to sneak up on them. The Nautilus flee instead. This is following Vision Impaired Gamer's amazing YouTube video which provided useful feedback on new player interactions. Highly recommend checking out his YouTube channel.
- Added hints about unlocking the Shadow King to make it easier for those struggling with this big challenge
- Increased size of gathering area to try and keep gathering rows at pre iOS 26 levels.
- Shadow King is unlocked if he has ever been seen by the Player
USABILITY:
- Removed Active Quests link from The Camp section, since already present on the main actions page.
BUG FIXES:
- Fixed bug where outputs from Cooking or Smelting would appear before complete, when re-entering these locations.
5.37 24/11/2025
Release 5.36.1:
EMERGENCY FIX: Fixing the issue where voiceover would continue counting down smelting time left even when you had left your home.
USABILITY:
- Removed Active Quests link from The Camp section, since already present on the main actions page
BALANCE
- Increased size of gathering area to try and keep gathering rows at pre iOS 26 levels
Release 5.36:
RELEASE GOAL: The main aim of this release was to introduce time based item creation with the creation of cooking food & smelting metal.
FEATURES:
- Added Furnace Rooms to Player Homes allowing the smelting of Ores.
- Added The Members' Kitchen to the Members' Citadel.
- Added Smelter and Chef Achievements
- Hard difficulty mode no longer has a flee option for any battles.
GAME BALANCE:
- Doubled the frequency of Enchantments drops during the Enchanting Weekends.
- Sharks are now only inescapable if they were caught while fishing. This will allow players to flee when hunting more rare Ocean creatures.
ACCESSIBILITY:
- Trialling deactivating, rather than hiding, the Flee button during Melee attacks to see if it helps app stability.
USER INTERFACE:
- Improved app visual compatibility with iOS26.
USABILITY:
- When achievements are unlocked, they will now include the actual achievement name.
SOUNDS:
- New ambient sounds added for the Members' Kitchen and Smeltering room.
BUG FIXES:
- Fixed bug where Default Attack button would read out of date hit values if Special Attack was used or a Flee was attempted.
- Fixed bug where Flee chance was still communicated when fighting inescapable sharks.
5.36.1 20/11/2025
RELEASE GOAL: The main aim of this release was to introduce time based item creation with the creation of cooking food & smelting metal.
FEATURES:
- Added Furnace Rooms to Player Homes allowing the smelting of Ores.
- Added The Members' Kitchen to the Members' Citadel.
- Added Smelter and Chef Achievements
- Hard difficulty mode no longer has a flee option for any battles.
GAME BALANCE:
- Doubled the frequency of Enchantments drops during the Enchanting Weekends.
- Sharks are now only inescapable if they were caught while fishing. This will allow players to flee when hunting more rare Ocean creatures.
ACCESSIBILITY:
- Trialling deactivating, rather than hiding, the Flee button during Melee attacks to see if it helps app stability.
USER INTERFACE:
- Improved app visual compatibility with iOS26.
USABILITY:
- When achievements are unlocked, they will now include the actual achievement name.
SOUNDS:
- New ambient sounds added for the Members' Kitchen and Smeltering room.
BUG FIXES:
- Fixed bug where Default Attack button would read out of date hit values if Special Attack was used or a Flee was attempted.
- Fixed bug where Flee chance was still communicated when fighting inescapable sharks.
5.36 19/11/2025
RELEASE GOAL: The aim of this Release was to add another Sea Creature & fix the redundant nature of Dragon Weaponry, following the release of Soul Glass Weaponry.
FEATURES:
- Added new Sea Enemy to Deep Waters.
ACCESSIBILITY:
- Selecting the Correct Elemental Weapon for a fight now causes the XP bonus button to appear in a vivid blue color to help with partially visually impaired players.
GAME BALANCE:
- All items are now unlocked within the first 100 player levels.
- Dragon Elite blood now needed to access The Portable Portal to enter the Infinite. But dragon kills required to unlock Dragon Elite now halved to 500, so entering the Infinite is not too time consuming.
- Following Community Feedback we are trying out having the Shadow King unlocked until you defeat all Purebreds, Crossbreeds & Mongrels within a single biome.
USABILITY:
- Added potion duration details in each potion description.
- Re-arranged some What Next tasks to fit with the New Infinite Entry requirements.
5.35 11/11/2025
RELEASE GOAL: The aim of this Release was to introduce the concept of Element based fights. Fire melts Ice. Ice freezes Water. Water extinguishes Fire.
FEATURES:
- Introduced a new battle power system based on the old system but with an emphasis on Elemental Based damage
- Added new subset of Player critical hits called Critical Flame, Critical Freeze and Critical Wave.
- Added new subset of Enemy critical hits called Critical Burn, Critical Frostbite and Critical Drown
- Change Flame Creatures to Alpha Creatures so the new Elemental Enemy Types didnt get too confusing. All Flame creatures would have had to have been Fire Element to make sense.
USER INTERFACE:
- Made sure all battle buttons now stretch and hide correctly following adding the Special Attack button
USABILITY:
- Switched the ordering of the Default Attack and Special Attack following Community Feedback, allowing easy VoiceOver switching between Specials & Food Consumption.
SOUNDS:
- New sounds during Travel countdown. Dragon, Boar, Emu, Donkey or Horse.
5.34 08/11/2025
RELEASE GOAL: The aim of this small release was to fix the VoiceOver Special Attack Bug where a damage of 0 was incorrectly reported.
SOUNDS:
- Ambient Sound effects now default to volume 1 rather than volume 0.5 for new players, so they are in line with music and sound effects volumes by default.
BUG FIXES:
- Fixed bug where VoiceOver would report zero Special Attack damage being done despite damage actually being done.
- Fixed bug where resources were not available in Searches within The Infinite Map.
5.33.2 04/11/2025
EMERGENCY RELEASE: Emergency fix to ensure the Special Attacks take the correct damage off enemies.
BUG FIXES:
- Fixed bug where Special Attacks were not taking the correct damage off enemy stats.
- Home Maker achievement now unlock able when entering the crafting tab once all rooms are unlocked.
5.33.1 03/11/2025
RELEASE GOAL: The aim of this release was to fix some of the Story Scroll issues & add further immersive sounds.
GAME BALANCE:
- Health points lost by enemy when it receives its final hit now help charge Special Attacks.
SOUNDS:
- Added new ambient sounds and a new song for Goldie battles.
- Added new Members' Sounds for University.
BUG FIXES:
- Re-Fixed bug so February Journal now appears in the Shrine in Ivanland.
- Fixed bug where non members were getting ambient sound issues.
- Fixed issues with iOS 26 not rendering correctly.
5.33 01/11/2025
RELEASE GOAL: The aim of this release was to experiment with small changes to the Fighting Mechanic and see how the Community felt about these. And of course to fix the missing Scroll!
FEATURES:
- Added Special Attacks to battles. Damaging your enemy charges your special attack. Once fully charged you can unleash a powerful hit on the enemy.
- Shadow King Henchmen now match the current map's biome within The Infinite.
- Added Metal Harpoon unlocked at level 11.
USABILITY:
- Added What Next tasks to upgrade to Dragon and Shadow Glass gear.
SOUNDS:
- Spirit Guide will now Welcome back members when they open the app.
- Stopped Spirit Guide vocalising when an enemy appeared following Community feedback.
GENERAL:
- Made PvP Swordy Cards more robust for added enemies.
BUG FIXES:
- Fixed bug where February Journal was nowhere to be found. Have added to a Shrine.
- Fixed bug where Craftable Soul Glass items didn't appear in the correct unlocked order on the Crafting Page.
- Fixed bug where sell price of certain items was 0 silver coins.
- Fixed bug where Home Owners were sometimes not get the appropriate Achievements.
5.32 31/10/2025
RELEASE GOAL: This release completes the Lore for The Infinite Realm, introduces a powerful new Boss, and unveils the full Soul Glass collection — the pinnacle of weaponry and armour for end-game adventurers.
FEATURES:
- Added new Boss to The Infinite.
- Added new Achievement unlock for defeating The Infinite Boss.
- Added new Soul Glass tier of Weaponry (Bows, Swords, War Hammers & Staffs), Cloaks and Shields — each forged from the essence of shattered souls.
SOUNDS:
- Added more critical hit voices following the results of the community vote in the Community Group.
- Added new Critical Damage sound for when enemies land a critical hit on your player, as requested by the community.
- Increased Spirit Guide vocalisations slightly so she speaks more often — but not too much.
USABILITY:
- Ambient sounds for Members now activate instantly when toggled in the Settings menu.
BUG FIXES:
- Fixed bug where Gems would no longer appear when Gathering items.
- Fixed bug where the image was missing for 'What’s Next' when players had an active Quest.
- Fixed bug where losing a Harpoon or Bow could hide the Hunt action without informing the player. The Harpoon is again required to hunt in the Oceans.
- Fixed Hints page to show images for all hints and removed outdated quality references.
- Fixed sound effect when winning 'Tames PvP' matches.
- Implemented a possible fix for the app occasionally returning to the Actions Homepage unexpectedly. Please report if this still occurs after the update.
5.31 22/10/2025
RELEASE GOAL: The main aim of this Release was to rework the entire Lore for the game, explaining the full story behind Swordy Quest more clearly.
FEATURES:
- Reworked all the Lore in the Game by updating every single Scroll, to make the main storyline more clear & structured.
- Added 27 brand new Scrolls covering the Lore of The Beyond Map.
ACCESSIBILITY:
- Added commas to gathered items summary so VoiceOver pauses correctly.
GAME BALANCE:
- Slightly increased the average number of Fangs given by Tree Orcs for newer players.
USABILITY:
- If you only own 1 of an item then no item count is mentioned within the Inventory.
- Updated ordering of 'What Next' tasks to help players avoid hitting 'clear Swordy Book entries' too soon.
SOUNDS:
- Reduced Spirit Guide vocalisations following Community Feedback.
- Added enemy intro and death sounds when enemy details opened or closed from within the Swordy Book or Fight screens.
- Added some new Intro & Deaths sounds and fixed the sounds not playing correctly in the last release.
- Quietened some noisy sounds and increase the volume of some quiet sounds to try and balance the volumes better.
GENERAL:
- Added various Hints on where the new Story Scrolls can be found within the different realms.
5.30 07/10/2025
RELEASE GOAL: The aim of this release was to add Quality Tiers to the remaining Weaponry (Shields & Cloaks) along with numerous sound improvements.
FEATURES:
- All Quality Tiers now added for Shields in the Game to give Armour boosts & help with finding Goldies.
- All Quality Tiers now added for Cloaks in the Game to give Stealth boosts & help in flushing out Goldies.
- Added Stone Harpoon to the Game.
- Added a new Unique Swordy to the Swordy Book, along with full imagery, descriptions and personalised sounds.
- Added Free Daily Hint to the Daily & Golden Gifts page.
ACCESSIBILITY:
- Improved voiceover accessibility for Settings menu.
USER INTERFACE:
- Added new cloaks to fit with new item designs.
USABILITY:
- Within the Swordy Book, all undefeated enemies are now individually labelled as Golden or not.
- Enchantments now ordered solely by Equipped status & then Quality.
SOUNDS:
- Added brief greetings for Spirit Guide.
- Added new Critical Hit sound for Members.
- All 5 families of Swordies in The Infinite now have distinct sounds.
- Created constant ambience sounds for Members.
GENERAL:
- Added Community Action to all Villages.
- Added some new PvP Hints
- Fixed the ordering of Cloaks and Boats within Clothing inventory so they don't keep switching between types.
- New Images and Full Descriptions for the updated Newdeath Demon Shark, Demon and Scorpion.
- Regular Quests are now simply called Quests to avoid confusion between Quests, Daily Quests and Members' Quests.
BUG FIXES:
- Continue to fix the most common crash reasons for the app. Now at 99.95% crash free sessions over the last 7 days.
- Fixed bug where enchantments with 0 charges left would remain equipped.
- Fixed bug where one of the Settings coords went off the screen slightly.
5.29 01/10/2025
RELEASE GOAL: The main aim of this release was to reintroduce Swordy Cards PvP Game, but to work alongside the existing Tames PvP game. Each new unique Swordy you defeat will unlock that Swordy as a Card within Swordy Cards, giving you a stronger set of cards to use in PvP Battles.
FEATURES:
- Brand new PvP Battle Card Game added called Swordy Cards. Collect a strong deck of Swordies then enter battle with fellow Game Center players.
- Added a new Leaderboard within Game Center for the total number of Swordies defeated by Players.
- Added detailed stats for all Swordies within the Swordy Book. These stats form the basis of the new & updated Swordy Cards PvP Game.
- Added Hunters Guild leaderboard section to every village, with full Health replenishment for those making the top 20 this week!
- Added new Quality Tiers hints to the Hints section.
- Added Quality Naming Tiers to Weaponry.
- Added Roll for Riches Leaderboard to Game Center.
- Grow you available stack for Swordy Cards by defeating more unique Swordies. Get a new card for your stack with every new Enemy type defeated.
- Members or VIP subscribers can now change player class at no cost, since they no longer get Tickets from events.
- Members or VIP subscribers can now change player enhancement at no cost, since they no longer get Tickets from events.
- Added Brand New Hints section for Swordy Cards PvP Games.
ACCESSIBILITY:
- Implemented full VoiceOver compatibility for the new Swordy Cards PvP Game.
GAME BALANCE:
- Goldies can now be encountered without owning Dragon Weaponry but only very rarely.
- Reworked how rewards are given in PvP battles. Instead of the old flat 1 gem per match (which some players were exploiting with fake battles), you’ll now get a wider choice of loot across all PvP modes, that will vary daily.
- Moved Wooden Harpoon unlock & craft requirements to be in line with other Wooden Weaponry.
- Reordered Goldies to bottom of Swordy Book to set their priority very much towards End Game.
- Starting to rebalance coin distribution across the realm to avoid flooding the market with coins.
USER INTERFACE:
- Added Enchantment Rings' power and charges next to each Rings in inventory
- Added colored background in Inventory for Quality Tier items.
USABILITY:
- All Quality items are now named with different levels of Quality (from Common to Mythic)
BUG FIXES:
- Fixed bug where Claim Center friends was not appearing. App Permission now required from both devices for a friend to join your clan.
- Fixed bug where Clan Members was showing 1 always.
- Fixed bug where Resetting game in the Settings menu would not reset the Swordy Book.
- Fixed bug where Sharks weren't providing hide when defeated.
- Fixed bug where sleeping sound would sometimes repeat even after closing the sleep page.
5.28 24/09/2025
RELEASE GOAL: The main aim of this release was to add a new Rare Ocean creature & continue to expand on the Sounds used in the game (focusing on enemies).
FEATURES:
- Added a new rare Ocean creature to the Game.
GAME BALANCE:
- Goldies like a challenge, so obtaining higher quality top tier items will make them more likely to come out & fight.
- Rarest Infinite creatures are now easier to find to ensure the rarest Golden version doesn't prove too rare.
- Updated achievement for The Dice Game to be 'Roll 5 of a Kind' rather than rolling 5 sixes.
- Moved get High Score at Roll for Riches later in the Task List following Player feedback.
SOUNDS:
- New sound effects for Were creatures and Barbarian creatures in the Infinite map.
- Added a number of new enemy sounds throughout the game.
USABILITY:
- Daily Quests must be either accepted or declined via the spirit guide to stop accidentally leaving the page & canelling the quest until the next day.
BUG FIXES:
- Fixed bug where bows would not be removed when completing certain delivery quests.
- Fixed bug where Enemies of Level 2 to 99 could be encountered on the Fonetazia map (making it too hard for new players).
- Fixed bug where players could duplicate their Swordy Book.
- Fixed some occasional crashes that were happening in The Camp tab.
- Fixed bug where Infinite Creatures only appeared as level 1.
5.27 11/09/2025
RELEASE GOAL: The main goal of this release was to introduce special Max Level Enemies called Goldies. Harder to find & defeat but bigger rewards.
FEATURES:
- Added Golden Enemies which represent Level 100 enemies (the highest possible).
- Added all Goldies to the Swordy Book making Swordy count over 300 now.
- Added new Achievements & corresponding Health bonuses for Killing Goldies around the Kingdom.
- Added useful information to the Hints Fighting section about Goldies.
- Added VIP Subscription giving access to all Maps, Events & Game Upgrades.
- Added Maps only Subscription giving access to The Beyond & The Infinite maps.
- Added Hunting to the oceans using the new unlockable & craftable Harpoon.
- Can now hunt non infinite creatures in the Infinite Ocean swimming over from surrounding maps.
- Quests now show red or green text to denote if the challenge has been achieved or not.
- Reordered The Camp list to make Swordy Book more prominent.
- Added Flame, Golden and Wraith descriptions to Swordies' Details section.
- Removed one time purchases of 'Enter The Beyond' and 'Game Upgrade'. But both these In-App Purchases can still be restored at the bottom of the Gem Shop.
GAME BALANCE:
- Goldies give extra good loot when slain.
- Enemy levels can now go up to 100. The impact of each level has been balanced so fights don't become overpowered as a result of this change.
SOUNDS:
- Added new Battle intro sound when you start a melee attack against a Goldie max level Swordy.
- Added some other new general Enemy sounds.
BUG FIXES:
- Fixed bug where updated Fishing Quests would always send you to Avalon.
- Fixed dice game so three dots dont appear sometimes.
- Fixed bug where certain long named Daily Quests would appear in very small font.
- Fixed bug where Roll for Riches could produce two separate gifts of the same type and announce them separately.
5.26 04/09/2025
Release 5.25.1:
EMERGENCY FIX: When playing Roll for Riches, items are being given but no onscreen text is telling blind & partially sighted players that that is the case. This update fixes that with full VoiceOver support.
5.25.1 25/08/2025
RELEASE GOAL: The main aim of this Release was to create a Members' Citadel, allowing Roll for Riches to be played more frequently than hourly.
FEATURES:
- Added New Members' Citadel to all Thrones in the Game, allowing Roll for Riches to be played indefinitely & providing useful health & water perks.
- Equipped items now appear first in the Inventory Weapons list
- Bows can now be equipped similarly to Melee Weapons with the best one being auto equipped.
GAME BALANCE:
- Added enchantments as a rare gift in Daily Gifts.
- Following player feedback, we have made Daily Quests harder on average but also more profitable to players.
- Changed the way loot is handled so it is more consistent across different mini games based on player level, mini game type and overall progress. Please let us know if you like or loath the loot changes and we can work with the community to improve them further.
USER INTERFACE:
- Improved look & feel of Active Quests page.
BUG FIXES:
- Minor bug fixes
5.25 25/08/2025
Emergency Fix for a bug where Quests offered simply got repeated, meaning players cannot try out different quests.
5.24.1 21/08/2025
RELEASE GOAL: YouTube sensation: Vision Impaired Musician a.k.a Vision Impaired Gamer has kindly composed some new Tunes for Swordy Quest.
FEATURES:
- Added Soul Glass Harpoon completing the set for current weaponry.
SOUNDS:
- Added new Music from YouTuber: 'Vision Impaired Gamer' / 'Vision Impaired Musician' to both in-game activities and the Music Player.
- Added new ambient sounds for various locations including Farms.
- Added over 10 new nighttime ambient sounds.
- General sound updates.
BUG FIXES:
- Seeds now gain double or triple boost from Active Gathering events.
- Fixed bug where occasionally restores would register as purchasing zero items.
- Fixed reference to old Water, Fire, Wood mechanic in new PvP Wyvern system.
more Version 5.42 11 Mar
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