with Mountain Smiling
Antarctic expedition adventure
2,490.00₸ · Designed for iPad. Not verified for macOS.
"with Mountain Smiling" is an adventure game set in the Antarctic interior, created by veterans of the Japan Antarctic Research Expedition.
There's an anecdote about Ernest Shackleton, an explorer from the early 20th century, who reportedly advertised for crew members in a newspaper during an Antarctic expedition with lines like these:
MEN WANTED for Hazardous Journey.
Small wages, bitter cold, long months of complete darkness, constant danger,
safe return doubtful.
Honor and recognition in case of success.
In this game, set within a limited one-year timeframe, the story revolves around a trip from the Showa Station on East Ongul Island near the Antarctic continent to the Dome Fuji Station inland. The distance is roughly 1,000km. While this might seem like a manageable distance on paved roads, the speed of snowcat is at most 8km/h, and limited fuel, food supplies, rugged terrain, and adverse weather conditions obstruct progress.
Even if the inland trip fails, there's no need to despair. One can easily return from the snowcat to the station using the Return-to-Base (RtB) Pod. By failing or gaining experience, new stories can be acquired, which can then be utilized during subsequent trips.
Gather stories through repeated failures and reach the lost Dome Fuji Station. Now, it's time for the departure of new expedition members. No lose, No win.
more v1.1.5
[Difficulty adjustment]
- The current travel distance limit based on fuel in the vehicle was removed because it did not fit with the system where fuel could be taken from the sled as well. Effectively improve travel distance (mainly when speeds are high at mph or fuel is low).
[Stabilization]
- Regulated button actions from the start of the process to the end of the process in order to prevent the same process from being re-run during the process for search and recycling sheet wreckage and fuel collection.
[Bug fixes]
- Fixed a bug that the observation device could not be used immediately after the acquisition of the story that enables the use of the spider observation device.
- Fixed a bug that the spider radar would be disabled with a certain probability when it enters the spider's search range when equipped.
1.1.5 23/04/2024
v1.1.4
[FEATURES]
- Added debugging display for bug reports. When you press and hold the time part at the top of the screen for 2 seconds during a trip, the current data is displayed.
[Other]
- To ensure safe saving, the save indicator does not disappear immediately after the end of saving.
- Reduced object generation process.
1.1.4 18/04/2024
v1.1.3
・Added load display during dark mode at initial startup and at startup after data deletion.
・Shortened the time for all long presses except for the Rest and RtB buttons when traveling to about 2/3 times the original time.
1.1.3 16/04/2024
Version 1.1.2
[Bug Fixes]
- Addressed a potential issue where the position on the route could become coordinates (0, 0) or lead to impassable situations.
- Fixed a bug where, if a probe was not equipped, the receiver for oil-soaked probes would appear to be mounted on the snow vehicle.
- Corrected the issue where, if the report generated during rest involved a mini-character action involving movement, the next day the mini-character would be left behind on the snow vehicle.
- Fixed the issue where pressing the rest button again immediately after resting would cause continuous spinning.
- Corrected an issue where some buttons on the base screen were very difficult to press depending on the device.
[Optimizations]
- Overall optimization of list processing to improve performance.
[Other]
- Adjusted the behavior of the auto mode to ensure it does not travel to bases (known) below the current location.
- Slightly adjusted the visibility of passed flags to make them less conspicuous (while making other elements easier to see).
- Enlarged the display upon returning.
- Enlarged the text display in the options.
1.1.2 11/04/2024
v1.1.1
[Added functions]
A "command sheet" has been added to the private room in the base mode. It is possible to browse commands and view spider attacks. The memories of spider attacks are stored across laps (the same as recollections of events, etc.).
The "Rewind" button has been added to the upper right corner of the RtB button on the rest sheet when the player is forced to return (loss of energy, battle defeat, running out of fuel, etc.) except when reaching a new base in the travel mode. Rewinding will cause the user to lose all travel experience for that trip and return to the start of the trip.
[Optimization]
Changed the overall display to be split up so that each process is lighter.
[Other]
Changed so that unconditional reports with negative effects will no longer be displayed if a certain number of stories have been obtained (in steps of 10/18/21 or more).
Removed the Japanese notation from the English version of the rest sheet, as it was still there.
1.1.1 07/04/2024
Version 1.1.0
[Difficulty Adjustment]
- Lowered the initial position of spider battles in the early stages, which are positioned below one-third of the vertical position of the map, and adjusted the algorithm so that attacks beyond "Attack," "Evade," and "Block" possessed from the start are not initiated.
- Added responses to spider battle commands in the manual.
- Decreased the damage of "Charge," "Ice Strike," and "Driver's Wrist Strike."
[Other]
- Re-adjusted formulas in the manual.
- Partially streamlined processing in the character sheet.
- If viewing End 3, changed so that Endings 1-2 can also be seen in flashbacks.
1.1.0 02/04/2024
v1.0.9
[Function Addition]
- Added event reminiscence function to the start screen.
[Bug Fixes]
- Fixed an issue where the story "Incineration" was not occurring.
- Fixed an issue where the base screen behaved strangely when in a special state (RtB button displayed), and repeatedly reminiscing events could cause malfunction.
- Fixed an issue in the ending screen where, in a state where multiple endings could be selected, repeatedly playing the conversation event of the same ending would cause malfunction.
- Fixed an issue in the route sheet tutorial when arriving at the base for the first time, where if the placement of the second route was canceled, it was still possible to confirm the route without placing the second route, causing progression issues.
[Other]
- Changed the acquisition conditions for the stories "Trial and Error" and "Reenactment" from exactly "2 times" and "3 times" respectively to "2 times or more" and "3 times or more" because if multiple spiders were defeated at once or the next spider was defeated without acquiring them, they couldn't be obtained. Also, changed it so that the lower-level story cannot be obtained until the higher-level story is obtained.
- Slightly extended the periods of the four stories ("Compliments", "Chill", "Artificial Sun", "Stroll") that are conditioned on dates, so that they overlap slightly with each other, and changed it so that the acquisition period is at least 90 days.
- Changed the icons for the stories "Dome" and "Souvenir" and "Antarctic Style" and "Drinker's Day" as their icons were overlapping, replacing the latter of each pair with a different icon.
- Made minor adjustments to the icon for the story "Port Ball".
- Changed the description in the manual, particularly regarding formulas.
- Partly revised the explanation of the finishing moves.
1.0.9 28/03/2024
Version 1.0.8
[Bug Fixes]
- Modified behavior so that when there are no available stories to select from after returning to base, conversations and past recollections in base mode are fixed in the "private quarters" to prevent issues.
- Fixed an issue where the size of mini characters and speech bubbles gradually became distorted when viewing multiple stories at the hospital.
- Addressed an issue where moving directly up or down from the right or left edge of the map would cause abnormal behavior; Y-axis movement is now restricted so that when the Y-coordinate is even, movement to the right edge is not possible, and when it is odd, movement to the left edge is not possible.
[Optimizations]
- Reduced processing by removing unused mini characters during travel.
- Reduced processing for sun calculations and level chart processing for the driver's seat.
- Removed debugging processes.
[Others]
- Increased the size of displays related to error messages, tutorials, and restrictions to prevent overflow.
- Modified to display the nature of "drawing" stories in brief descriptions of selection sheets and break sheets.
- Reversed the order in the driver's seat story acquisition list so that newer stories are easier to read by placing them in the bottom right.
- Enlarged some button detection areas.
- Corrected some text.
1.0.8 25/03/2024
v1.0.7
[Bug Fixes]
- Fixed again the problem of not being able to leave the hospital when the number of stories that can be obtained is low
[Other]
- Changed so that commands are displayed in the lower right corner when a finishing move is made
- Increased the downward hit detection of action buttons such as rest, and reduced the upward hit detection of the vehicle seat call button
- The sound effect was too quiet, so it has been fixed again.
1.0.7 22/03/2024
v1.0.6
[Bug Fixes]
Fixed terrain 0% terrain sometimes passing through depending on timing
Fixed a bug where the turtle would not be able to back up while backing up
Fixed next action being incorrect when loading saved data while stopping/backing up
Fixed incorrect changes in speed per hour and strength while stopping/backing up
Fixed a bug that when a spider disappears off the screen after making a big move in a finishing move, it does not come back and is not displayed in the next battle with the spider.
[Other]
Fixed the color of straight routes being orange instead of red at 0% or less
Fixed that the text of signboard objects in the side view screen was not being displayed
Changed some of the tutorial timelines due to fixes related to stopping and backing
Added a delay for vehicles to move when in vehicle sheet view, as mini-characters tend to be misaligned when moving between report ⇔ vehicle sheet
For the same reason, when moving from one seat to another, the vehicle cannot be moved to the next seat until it is completely moved.
Fixed text, hit detection, etc.
Slightly adjusted the volume of sound effects.
1.0.6 21/03/2024
v1.0.5
[Bug Fixes]
- Fixed an issue where one of the correct answers was treated as a failure in the reaction to the spider's thrust attack.
- Added "painting" description to some of the painting targets, as they did not have one.
- Fixed an issue where the text on subsequent reports and return trips would be incorrect if the base was reached during the evening migration
- Fixed an issue where finishing moves on "Thunder" spiders would behave erratically due to some spells being "Thunder".
- Fixed an issue with not being able to find the destination when driving at night in special mode
- Fixed an issue where the candidate for the correct answer when failing in a battle on return would be "Not possessed
[Other]
- Changed so that the rest sheet cannot be opened until the conversation is over after arrival at Dome Fuji
- Slightly adjusted the instruction manual
- Adjusted the attention display in the tutorial so that they do not cover each other as much as possible
- Added the number of spiders destroyed in the ending data
- Fixed minor wording and button judgment range
1.0.5 18/03/2024
v1.0.4
[Bug Fixes]
- Fixed a problem that caused the game to behave strangely and stop during combat.
1.0.4 16/03/2024
v1.0.2 + v1.0.3
[Difficulty Adjustment]
- Increased the level of effect of the story "Newspaper" from all +1 to all +2.
- Changed the effect of the story "Rescue" from "Once when receiving damage exceeding health, endure with 1% health" to "Nullify damage with 50%" (same as "Three Sacred Treasures." If duplicated, reduces to 25%).
[Features]
- Adjusted to prevent mini-characters from remaining on the event sheet by introducing delays according to actions, so that mini-characters only appear when the event sheet is deployed (they won't appear when returning to page 0).
- Changed to introduce delays according to actions even on the report sheet.
- When discovering a base through observation, changed to display the base in the warning display at the bottom of the screen.
- Changed on the vehicle sheet so that even in HEXes already passed, the speed does not receive a 1.25x correction.
- Slightly adjusted the signs for bases and depots.
[Bug Fixes]
- Fixed an issue where there was a 1/13 chance of the background turning completely white during outdoor events in summer.
- Corrected the story "Crevasse Escape Training," which was supposed to give only a +30 bonus to sprint but was giving +30 to everything.
- Fixed a bug where being locked in the infirmary would occur when there were no available stories.
- Fixed an issue where the stories "First Observation Team," "Dome Fuji Base," "Paleoclimatology," and "Doggy," which connect from the stories "Objective" and "Explorers," were not occurring.
- Fixed an issue where exploration with MD364 was not triggering stories.
- Fixed an issue where using deep pins would occasionally cause abnormal behavior.
- Fixed a bug where the sled column would reset to its initial state (2 fuel, 2 food, 1 waste, 1 toilet) every time it returned to the base.
1.0.3 14/03/2024
v1.1.5
[Difficulty adjustment]
- The current travel distance limit based on fuel in the vehicle was removed because it did not fit with the system where fuel could be taken from the sled as well. Effectively improve travel distance (mainly when speeds are high at mph or fuel is low).
[Stabilization]
- Regulated button actions from the start of the process to the end of the process in order to prevent the same process from being re-run during the process for search and recycling sheet wreckage and fuel collection.
[Bug fixes]
- Fixed a bug that the observation device could not be used immediately after the acquisition of the story that enables the use of the spider observation device.
- Fixed a bug that the spider radar would be disabled with a certain probability when it enters the spider's search range when equipped.
more Version 1.1.5 23/04/2024
Data Not Collected The developer does not collect any data from this app.