Final Outpost: 완전판
건설. 관리. 생존.
₩5,500
===1백만 명 이상의 플레이어를 위한 기지 건설 게임의 데피니티브 에디션===
트레이더, 새로운 지역 정착, 난이도 모드, 수정자, 새로운 아트워크, 업적, IAP 없음 등이 포함되어 있습니다.
전초기지를 건설하세요 • 시민들을 관리하세요 • 좀비 아포칼립스에서 생존하세요
Final Outpost는 생존 전략을 세워 기지를 건설하는 게임입니다. 직업을 할당하고, 장비를 제작하고, 자원을 신중하게 관리하세요. 건물을 건설하고, 시민의 레벨을 높이고, 좀비 집단에 맞서 마을을 무장시키세요. 과연 며칠 동안 살아남을 수 있을까요?
===직업 배정===
10가지 넘는 직업에 시민들을 배정하고 그들이 일하는 모습을 지켜보세요!
===전초기지 건설===
12가지 이상의 건물 유형을 건설하고 업그레이드하여 거대한 정착지를 넓혀 나가세요. 새로운 생존자들을 위해 필수 자원들을 저장할 시설과 생산용 건물 및 주거지를 건설하세요.
===좀비 사냥===
5가지 종류 이상의 좀비들이 성벽에 접근하지 못하도록 방어선을 구축하세요. 칼 한 자루에서 시작해 기관총, 크로스보우, 저격수를 사용해 좀비 무리를 해치우세요.
===식량 재배===
전초기지가 커지는대로 배고픈 시민들에게 식량을 공급하세요. 밀 농사를 시작해 성벽 밖 사슴 개체 수 감소에 대처하세요.
===계절 + 날씨 구현===
구현된 날씨와 계절을 통해 가혹한 가뭄, 추운 겨울, 거센 폭풍우에서 살아남으세요.
===시민 업그레이드===
시민들의 기술을 업그레이드하여 더 효율적으로 채집하고 방어하고 수리하세요.
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더 보기 무료 버전부터 재미있게하고 있는 한국 유저입니다. 새롭게 추가된 트레이더를 포함한 시스템에서 제대로 번역이 되지 않는 문제가 있는 것 같아요 속히 수정되어서 더 몰입도 높은 게임을 할 수 있으면 좋겠습니다.
무료 버전부터 재미있게하고 있는 한국 유저입니다. 새롭게 추가된 트레이더를 포함한 시스템에서 제대로 번역이 되지 않는 문제가 있는 것 같아요 속히 수정되어서 더 몰입도 높은 게임을 할 수 있으면 좋겠습니다.
새로운 전초기지로 가야하는데 시작버튼이 화면에서 벗어나서 시작을할수가 없어요 4번전초기지들어갈때 갑자기이래요 게임을 할수가 없어요 해결해주세요
새로운 전초기지로 가야하는데 시작버튼이 화면에서 벗어나서 시작을할수가 없어요 4번전초기지들어갈때 갑자기이래요 게임을 할수가 없어요 해결해주세요
무료판하다가 재밌어서, 유료판 하고 있는데, 넘 재밌어요!
무료판하다가 재밌어서, 유료판 하고 있는데, 넘 재밌어요!
경비병 만들었다가 일꾼 만들었다가 수동으로 계속 채워줘야돼서 딸깍으로 끝나지 않음 일정 부분 위기를 넘기면 반복구간에 질리기도 함 그렇지만 다마고치 키우는 기분으로 하루에 조금씩 하기에는 딱 좋음
경비병 만들었다가 일꾼 만들었다가 수동으로 계속 채워줘야돼서 딸깍으로 끝나지 않음 일정 부분 위기를 넘기면 반복구간에 질리기도 함 그렇지만 다마고치 키우는 기분으로 하루에 조금씩 하기에는 딱 좋음
===2.3.32 UPDATE===
• Updated store page to display the IGRS age rating in Indonesia
2.3.32 1월 23일
===2.3.31 UPDATE===
• Improved camera touch controls, particularly on Samsung Galaxy devices
2.3.31 1월 8일
===2.3.29 UPDATE===
• Fixed issue where the third save slot would incorrectly show as empty
2.3.29 2025. 11. 05.
===2.3.27 PATCH===
• Fixed Outpost naming dialogue sometimes not being fully on-screen
2.3.27 2025. 10. 15.
===2.3.26 PATCH===
• Updated to a patched version of Unity engine in order to fix the recently discovered security vulnerability (more info: https://unity.com/security/sept-2025-01)
2.3.26 2025. 10. 10.
===2.3.24 FIXES===
• Fixed issue with the Honest Traders (cheaper trading) modifier causing the Motorhome parts to be free
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support@exabytegames.com
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2.3.24 2025. 09. 19.
=== 2.3.21 PATCH ===
• Buffed the Fragile Zombies (weaker zombies) modifier to reduce zombie health by 33% (from 20%)
• Increased the delay between zombie hits to 1.5s (from baseline of 1s) in Easy difficulty
2.3.21 2025. 07. 28.
=== 2.3.20 PATCH ===
• Potential fix for touch issues on the Outpost naming panel
• Fixed a crash related to the Radio Tower on older iPad devices
• Days survived achievements now unlock correctly
2.3.20 2025. 07. 03.
===2.3.18 FIXES===
• Added a timeout for connecting to online services to prevent an indefinite loading screen when launching the game, which occurred only when connected to the internet with a particularly bad network connection
--------------------
support@exabytegames.com
Join the newsletter: https://cutt.ly/news-c
2.3.18 2025. 06. 19.
===2.3.17 FIXES===
• Fixed touch issues causing unexpected behaviour from the Outpost naming panel
2.3.17 2025. 06. 16.
===2.3.15 PATCH===
• Fixed an issue where the tutorial could not be advanced
2.3.15 2025. 06. 12.
===2.3.14 CHANGES===
Changes
• Change default fast forward mode to toggle
• Raised bottom bar tabs slightly
===FIXES===
• Fixed mistaken unlocking of the Rifles are Rife achievement
2.3.14 2025. 06. 11.
===2.3.12 CHANGES===
• Added filler bars to show resource capacities in the top part of the HUD
• Changed the That’s a lot of “Final” Outposts achievement to require 5 regions completed (from 10)
• Improved layout of bottom bar to prevent the home bar from blocking the UI
===FIXES===
• Fixed various issues with the Rifles are Rife achievement unlocking logic
• Fixed being able to zoom when a touch first began on the UI
2.3.12 2025. 06. 05.
===2.3.6 CHANGES===
• Requirement for the Collector achievement is now to collect all stamps (not to complete an Outpost with them)
• Requirement for the Completionist achievement is now to have completed an Outpost with all stamps on any difficulty (not to complete all in Hardcore)
• Slightly reduced the volume of Forge and Blacksmith sound effects
• Reduced conductivity of the level 1 Radio Tower to 15% (from 50%) and level 2 to 50% (from 80%)
• Added fade in/out animation to the stamp info card when hovering over stamps
• Leaderboard scores are now submitted every time the game saves
• When no knife fighters are assigned to a wall being attacked by zombies, warnings now only appear if there are no guards or snipers
• Added battery Motorhome part to replace second wheel part
• Added an error message in the main menu for any future save migration issues
• Added finalised stamp artwork
===FIXES===
• Fixed resource drop-off indicators on the right side of the base merging with those on the left
• Back button is no longer hidden behind the credits in the main menu on devices with narrower aspect ratios
• Fixed inability of snipers to shoot a zombie when another sniper has been unassigned or dies while targeting that zombie
• Fixed incorrect animation in the stamp completion screen where lower difficulty stickers replaced higher difficulty ones
• Fixed stamp completion screen still occasionally appearing even when there are no new completed stamps
• Fixed rare case where the high-level trader would appear with an empty slot
• Prevented interaction with different menu tabs during the defence menu tutorial tip
• Removed the occasional ability to close the defence menu during the defence menu tutorial tip
• Fixed starvation notifications not stacking
• Fixed cases where the tutorial could get stuck due to scrolling in some menus
• Removed the level 3 Forge light, due to crashes on some devices with iOS 15 or below
• Fixed region generation seed not always being replaced when creating a new run
• Fixed being about to ‘return to map’ from game over menu before having completed the first outpost
• Fixed being able to click on a different menu tab on the defence menu tip
• Fixed missing fast forward option in the settings
• Fixed UI scale being too large on devices with wider aspect ratios
2.3.6 2025. 05. 19.
===2.3.2 FIXES===
• Fixed an issue where metal sheets were erroneously treated as ‘overflow’ resources, rendering them unusable
• Removed a visual glitch on citizens when leaving the forest
• Loading screen is no longer invisible - finally the new animation can be seen!
• Fixed resource numbers occasionally not updating in top bar when a building is demolished
• Fixed lingering sound effect after destroying a Forge
• Fixed typos and translations in Spanish, Portuguese, Japanese
• Updated the credits
2.3.2 2025. 04. 29.
===Final Outpost: Definitive Edition 2.3.0===
===CHANGES===
• The map is now discovered during the game rather than starting out with it
• Removed map button from bottom bar, added Outpost stats button to the bottom bar
• Added more general Outpost information to the stats menu
• Added map and info buttons to the Motorhome menu
• Added back the fast-forward mode “hold”, with “toggle” as an option in the settings
• Fade to black before the Outpost naming and modifier selection screens in the map
• Added sound effect for when outsiders arrive at the Outpost
• Changed rating of the “Tougher Zombies” modifier to -2 (from -1)
• Hardcore difficulty now saves after every completed Outpost
• Reduced Radio Tower level 2 requirement to Base level 6 (from 7)
• The trader slot for a Motorhome part is now deactivated once it is purchased
• Citizens dropping off resources already at maximum capacity create a new +0 indicator instead of adding to an existing non-zero indicator
===FIXES===
• Fixed gamepad menu button not closing the pause menu
• Fixed an issue where farms could not be harvested
• Fixed chosen difficulty mode not being applied in some cases
• Fixed an issue where difficulty modifiers were occasionally duplicated
• The assign-mode button in the job menu no longer gets stuck down when closing the menu before releasing the shift key shortcut
• Fixed Trader sometimes offering only three deals
• Removed some visual glitches on resource indicators
===Final Outpost: Definitive Edition 2.3.1===
===CHANGES===
• Added population gain sound effect
• Added rubble cleared sound effect
• Added tool crafting sound effect
• Added Motorhome part collection sound effect
• Added job assignment sound effect
• Reduce delay on harvest sound effect
• Knife fighters now prioritise the left and right walls before the top and bottom walls
• Hourly event notifications (e.g. “15 citizens went hungry”) now immediately replace an existing similar notification rather than merging into it
• Finalised translations in all languages
• Updated credits
===FIXES===
• Fixed top bar resources max capacity animation visual glitching
• Fixed loading screen icon appearing at the end of the splash screen
• Fixed modifier info not closing when quitting the current menu with a keyboard or gamepad shortcut
• Fixed almost silent day ambient
• Fixed fast forward sound playing when dropping from 3 speed to 2 speed
• Fixed sounds not fading out when leaving game scene
2.3 2025. 04. 24.
===2.3.32 UPDATE===
• Updated store page to display the IGRS age rating in Indonesia
더 보기 버전 2.3.32 1월 23일
사용자에게 연결되지 않은 데이터 다음 데이터가 수집될 수 있지만 신원에는 연결되지 않습니다.