This game is exactly the kind of thing I enjoy so it drew me in quick. The campaigns were fun and I’m now replaying them on harder difficulties and for better star ratings.The scenarios that are released each day feel worthwhile because, when you complete them, you get a reward that actually helps in future scenarios, rather than just some sticker or cosmetic thing like in other games.I think it would be cool if there was a bit more narrative within the campaigns, (eg. Having a “main character” or something that is helping people leave their bunkers to settle on the surface) but that’s not really a critique so much as a personal preference.My only critique would be the way that the star rating system functions is opposite to my playstyle - I am very much someone who prefers to take time to really build out each settlement, and the rating system puts a huge emphasis on how quickly you can complete each scenario. I would love for this to be tweaked to also consider or put more weight on the average morale/authority during the scenario, how much of the map has been explored/claimed, and even how many resources have been stockpiled.Alternatively, instead of changing the existing system, there could be two seperate grading systems focussing on different criteria (eg, a military rating, an economic rating, a speed rating, etc)Overall very fun. Enjoy it very much and looking forward to seeing what else the developers add in the future